function GetStringLen(pzStr) local result = 0 for i=1,#pzStr do local curByte = string.byte(pzStr, i) local byteCount = 1; if curByte>0 and curByte<=127 then byteCount = 1 …
步骤1.在hammer中创建场景,摆放好light与camera,即完成一个完善状态下的ScenePanel场景 2.创建一个info_target实体,将其实体名设置为[root](这个名字是写死固定的) 3.将你想旋转的实体的parent设置为此info_target 4.ScenePnael参数设置为可旋转 需要注意:Camera实体应在ro…
local origin = thisEntity:GetAbsOrigin() local input = {startpos = origin+Vector(0,0,32),endpos = origin,mask = 32768} TraceLine(input) print(input.hit == true)